Bindings for Chipmunk
Chipmunk is a rigid body physics library, designed for
2D video games. It is intended to be fast, numerically
stable, and easy to use.
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| Author: | Florent Monnier. |
| Last modification date: | 30-Apr-2008 |
| Version: | 0.01 |
| Development status: | Stable |
| Kind: | Libraries :: Bindings with C libraries |
| License: | Open Source :: MIT/X11 |
| Open Source :: GPL | |
| Topic: | Multimedia :: 2D graphics |
| Homepage: | http://www.linux-nantes.org/~fmonnier/OCaml/Chipmunk/ |