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The Caml Hump: OPath


OPath is a physically based renderer written in Objective-Caml, currently it implements a variety of spectral BSDFs and several rendering algorithms including distribution ray tracing, path tracing and 'Instant Global Illumination'. It can render reasonably high polygon meshes and exclusively uses area light sources (currently only spheres).
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Author:Jamie Clarkson.
Last modification date:16-Aug-2005
Development status:Alpha
Kind: Applications written in Caml :: Scientific software
License: Open Source :: MIT/X11
Topic: Multimedia :: 3D graphics