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Original bug ID: 3699 Reporter: administrator Status: closed Resolution: not a bug Priority: normal Severity: minor Category: ~DO NOT USE (was: OCaml general)
Bug description
Full_Name: John Whitington
Version: 3.08.3
OS: Windows / MinGW
Submission from: cmbg-cache-5.server.ntli.net (62.253.128.15)
Hullo.
I've just got round to trying out 3.08.3 on windows (not my usual platform
anymore), which contains a fix to #3433 (which I reported a few months ago).
Whilst the fix seems to have improved the screen corruption noted in the
previous bug report, we now get:
I've just got round to trying out 3.08.3 on windows (not my usual platform
anymore), which contains a fix to #3433 (which I reported a few months ago).
Whilst the fix seems to have improved the screen corruption noted in the
previous bug report, we now get:
and screen corruption, some way into the running of the program (always
at the
same place). There is plenty of free memory.
Yes, but Windows will not let you use it to store bitmaps. The fix we
did was to catch the "cannot allocate" error from CreateCompatibleBitmap
and report it properly. We cannot do anything beyond this. Either
write your program so that it uses fewer bitmaps, or use another
operating system.
Original bug ID: 3699
Reporter: administrator
Status: closed
Resolution: not a bug
Priority: normal
Severity: minor
Category: ~DO NOT USE (was: OCaml general)
Bug description
Full_Name: John Whitington
Version: 3.08.3
OS: Windows / MinGW
Submission from: cmbg-cache-5.server.ntli.net (62.253.128.15)
Hullo.
I've just got round to trying out 3.08.3 on windows (not my usual platform
anymore), which contains a fix to #3433 (which I reported a few months ago).
Whilst the fix seems to have improved the screen corruption noted in the
previous bug report, we now get:
Fatal error: exception Graphics.Graphic_failure("create_image: cannot create
bitmap")
and screen corruption, some way into the running of the program (always at the
same place). There is plenty of free memory.
Cheers,
John Whitington
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