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Summary

This chapter presented the new possibilities offered by distributed programming. Communication between programs is accomplished with the fundamental mechanism of sockets, used by low-level Internet protocols. The action models used by clients and servers are asymmetric. Communication between clients and servers use some notion of protocol, most often using plain text. Functional programming and object-oriented programming allow us to easily build distributed applications. The client-server model lends itself to different software architectures, with two or three tiers, according to the distribution of tasks between them.


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