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Re: Events, method iterator
- Jerome Vouillon
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| Date: | -- (:) |
| From: | Jerome Vouillon <Jerome.Vouillon@i...> |
| Subject: | Re: Events, method iterator |
On Sun, May 30, 1999 at 09:44:25PM +0200, Ubik wrote: > a) How can i get the value associated with an event (if an event actually > "carries" a value ...) ? > i tried to send out a function through an int->int->int channel, i > receive it from the other side with > an int->int->int event, but i can't apply it ... An event is something that may happen on a channel. You have to wait for it to get a value from the channel. You can either wait for one event using the function "Event.sync", wait for any of a list of events with "select" or check if an event has already happen with "poll". [...] > let paintObject x = x#paint > > class container = object > inherit shape > val mutable _objs:shape list = [] > method paint = List.iter paintObject _objs > ... > end > I have to define a function for every method to iterate, in this way ? > There's no way to define an > explicit function to send messages to objects ? Yes, you need to define a function each time. But you can do it inline : method paint = List.iter (fun x -> x#paint) _objs -- Jérôme