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| Date: | -- (:) |
| From: | Ken Rose <kenarose@e...> |
| Subject: | Re: [Caml-list] Ocaml and games |
Daniel Phillips wrote: > > If the GC is not purely incremental -- if it has to do some > sort of full collect every so often -- and if the time needed > to do such a full collect is comparable to or longer than one > game cycle, then you are stuck, aren't you? Is there anything > you can do? Not necessarily. Most games have a series of "levels", or something similar, with a pause for the human to congratulate himself, and for the program to swap data around. If you can make the full collections run (only) then, you're OK. - ken -- ---------------------------------------------------------- Ken Rose Voice: 760.728.6993 VM Labs, Inc. FAX: 760.728.6993 520 San Antonio Rd. Email: kenr@vmlabs.com Mountain View, CA 94040 : rose@acm.org ------------------- Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr