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Date: -- (:)
From: Ken Rose <kenarose@e...>
Subject: Re: [Caml-list] Ocaml and games
Daniel Phillips wrote:
> If the GC is not purely incremental -- if it has to do some 
> sort of full collect every so often -- and if the time needed
> to do such a full collect is comparable to or longer than one
> game cycle, then you are stuck, aren't you? Is there anything
> you can do?

Not necessarily.  Most games have a series of "levels", or something
similar, with a pause for the human to congratulate himself, and for the
program to swap data around.  If you can make the full collections run
(only) then, you're OK.

 - ken

Ken Rose                          Voice: 760.728.6993
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