Browse thread
[
Home
]
[ Index:
by date
|
by threads
]
[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
| Date: | -- (:) |
| From: | Matthew D Moss <moss@u...> |
| Subject: | Re: [Caml-list] Ocaml and games |
> I've got a much bigger list that I'll post at some point. Overall, I > don't regret deciding to use Ocaml. Thanks for the short list. :) This is the kind of information I was hoping to hear about, although thanks to all for the samples (and the kind pointer to the Hump, which I now know about). >> (I am also reminded, having seen another email by Chris Hecker, that >> he mentioned something along these lines at his talk at the last Game >> Developers Conference.) > > My talk was about programming language features that C/C++/Java/C# > don't have but that seem useful, not about Ocaml specifically. Yes, I remember the talk. I know you weren't speaking specifically of Ocaml, although I wasn't clear about that in my first email. ________________________________________________ Matthew D Moss moss@usermail.com ------------------- Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr