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[Caml-list] OCamlSDL
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Luc Mazardo
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Warp
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John Max Skaller
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Warp
- Will Benton
- John Max Skaller
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Warp
- Oliver Bandel
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John Max Skaller
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Warp
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| Date: | -- (:) |
| From: | John Max Skaller <skaller@o...> |
| Subject: | Re: [Caml-list] OCamlSDL |
Warp wrote: > >That's why ocaml is good : you only need to have a slim C/C++ library to >work with and then you can code ALL your game - including tools - in OCaml. > Well .. I think you may find that the requisite graphics interfaces are non trivial and not so "slim" as you might want. Nevertheless, in my view, the graphics and user interface, while important, are secondary: if you have a solid game engine, you can always improve the pictures and UI later. Actually, the best language for games is Felix .. since it generates event driven code and has strong static typing like ocaml .. but a slicker interface to C/C++... heh .. but its still experimental :-) -- John Max Skaller, mailto:skaller@ozemail.com.au snail:10/1 Toxteth Rd, Glebe, NSW 2037, Australia. voice:61-2-9660-0850 ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners