Version française
Home     About     Download     Resources     Contact us    
Browse thread
[Caml-list] OCamlSDL
[ Home ] [ Index: by date | by threads ]
[ Search: ]

[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
Date: -- (:)
From: Vitaly Lugovsky <vsl@o...>
Subject: Re: [Caml-list] OCamlSDL
On Fri, 19 Apr 2002, Warp wrote:

> > Nicolas--
> >
> > Why are you using D3D and not OpenGL?  OpenGL is not only better, but
> > it's portable.
> 
> Our main target are Windows users, we have no plan on porting the game under
> Unix/Linux.
> It's true that OpenGL is portable, but Direct3D enable a better control of
> the video card,

 What is a "better control"? OpenGL and DirectX have the same 
functionality, and I don't know any popular 3D-cards without OpenGL
drivers. And, some cards, like very popular NVidia, have much better
OpenGL then Direct3D.

> But after all, a game is a game, and if it is well designed (hope it is :)
> then you always can modify your low level calls to switch from D3D to OGL
> and vice-versa.

 Sure. And I noticed, that many games works much better with OpenGL then 
with D3D (on my NVidia card).


-------------------
To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr
Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/
Beginner's list: http://groups.yahoo.com/group/ocaml_beginners