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Date: -- (:)
From: Tom <tom7ca@y...>
Subject: Re: [Caml-list] OCamlSDL
Sooner or later, 2D UIs based on 3D APIs and accelerators
are going to become widespread.

However, for a good 2D UI, you need pixel-accurate rendering
and some other features.  I think generic OpenGL doesn't 
quite offer all the necessary features.  Also, people like UIs 
that "scale down" to low-end devices; not every handheld can
run OpenGL well (yet).  

Tom

--- Sven <luther@dpt-info.u-strasbg.fr> wrote:
> On Sat, Apr 20, 2002 at 05:22:16AM -0700, Tim Freeman wrote:
> > 
> > Will Benton allegedly wrote:
> > >  2.  O'Caml bindings are already available for OpenGL.
> > 
> > From: John Max Skaller <skaller@ozemail.com.au>
> > >In that case, why are we sticking with Tk?
> > 
> > I don't get it.  Tk is about 2D graphics, and OpenGL is about
> > accelerated 3d graphics.  Your question presupposes that we have a
> > choice between one and the other, but I can't think of any
> > applications for which that is true.
> 
> Well, there is nothing stopping you from using OpenGL to do 2D. For instance,
> SGI used OpenGL to code a word processor back then, but then, they were SGI.
 
> Friendly,
> 
> Sven Luther
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