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[Caml-list] 3D with Graphics-module?
- Oliver Bandel
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| Date: | -- (:) |
| From: | Oliver Bandel <oliver@f...> |
| Subject: | [Caml-list] 3D with Graphics-module? |
Hello, does it make sense to write 3D-animation-programs with the Graphics-module? I need a realtime animation of a human body, but it is not necessary to have details like in charcter-animation. It's only needed to have an animation of a dance-movement, so it's sufficient to see the the body/torso/limbs/... ...but the viewing point should be possibly changed via mouse. Does the graphics-module and ocaml's floating-point-performance provide enough performance? You may know the "walker" example of the Mesa-Library (OpenGL-clone under Linux). I need 3D-movments of the body/Limbs, but it would be sufficient to have similar graphics. The application will run under G4-processor (PPC-linux). Do you think the graphics-module provides enough power and performance? Or will it be necessary to use OpenGL-Libs for Ocaml? (If possible I would choose the Graphics-Module, because the users of the software are not computer-experienced and every addittional administration will cause problems, I think...) Are there 3D-animation examples with the Graphics-module available, so that I can estimate the perfromance? TIA, Oliver ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners