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[Caml-list] Marshalling objects (was: French interactive fiction, anyone ?)
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Date: -- (:)
From: Berke Durak <berke@a...>
Subject: [Caml-list] Marshalling objects (was: French interactive fiction, anyone ?)
Well, I've written a very small prototype game, using
objects. Container objects are somewhat tricky (lots of weird typing
errors) but not impossible to define. However, if I can't save the
game state, I'll have to trash everything and ``simulate'' a class
model using conventional datatypes (not necessarily a bad thing, but I
would have been nice to use classical interactive fiction programming

So, I have to ask : Will we be able to marshall objects soon ? There
seem to be some (unused) code fragments in extern.c...
Berke Durak
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