Version française
Home     About     Download     Resources     Contact us    

This site is updated infrequently. For up-to-date information, please visit the new OCaml website at

Browse thread
[Caml-list] Caml productivity.
[ Home ] [ Index: by date | by threads ]
[ Search: ]

[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
Date: 2002-07-23 (02:57)
From: Issac Trotts <issac@m...>
Subject: Re: Games (Re: [Caml-list] Caml productivity.)
On Mon, Jul 22, 2002 at 05:26:04PM -0400, Oleg wrote:
> On Monday 22 July 2002 02:22 pm, Pal-Kristian Engstad wrote:
> > Now, I am not saying that C or C++ is inherently that much better. Even
> > gcc's inline syntax is really awkward in practice. But I would love to see
> > a superior system in ocaml! So, what is needed in order to support inline
> > assembly in ocaml? Is it at all possible?
> I'm just curious: are people developing console games 
> (PS2/XBox/Gamesomething) using gcc? Is it even an option?

Yes, a lot of Playstation2 developers use a modified version of gcc.

> What about O'Caml?

I haven't heard of any console games written with OCaml.  That's not
necessarily because it would be a bad idea.  More likely it's because
not many game developers know OCaml.  


To unsubscribe, mail Archives:
Bug reports: FAQ:
Beginner's list: