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[Caml-list] Caml productivity.
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| Date: | -- (:) |
| From: | Issac Trotts <issac@m...> |
| Subject: | Re: Games (Re: [Caml-list] Caml productivity.) |
On Mon, Jul 22, 2002 at 05:26:04PM -0400, Oleg wrote: > On Monday 22 July 2002 02:22 pm, Pal-Kristian Engstad wrote: > > Now, I am not saying that C or C++ is inherently that much better. Even > > gcc's inline syntax is really awkward in practice. But I would love to see > > a superior system in ocaml! So, what is needed in order to support inline > > assembly in ocaml? Is it at all possible? > > I'm just curious: are people developing console games > (PS2/XBox/Gamesomething) using gcc? Is it even an option? Yes, a lot of Playstation2 developers use a modified version of gcc. > What about O'Caml? I haven't heard of any console games written with OCaml. That's not necessarily because it would be a bad idea. More likely it's because not many game developers know OCaml. Issac ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners