Version française
Home     About     Download     Resources     Contact us    
Browse thread
[Caml-list] Caml productivity.
[ Home ] [ Index: by date | by threads ]
[ Search: ]

[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
Date: -- (:)
From: Andrei de A. Formiga <andreif@i...>
Subject: Re: Games (Re: [Caml-list] Caml productivity.)

----- Original Message -----
From: <eijiro_sumii@anet.ne.jp>
To: <caml-list@inria.fr>
Cc: <sumii@yl.is.s.u-tokyo.ac.jp>
Sent: Tuesday, July 23, 2002 8:03 AM
Subject: Re: Games (Re: [Caml-list] Caml productivity.)


>
> Another is that some 3D graphics people in Hollywood are actually
> using LISP because (the major part of) 3D graphics is in fact symbolic
> computation, at which "functional" languages are good.

    Could you (or someone else) please elaborate more on that ? So far on my
research on computer graphics I could not see it as being mostly symbolic
computation. Some specific algorithms and applications yes, but not most of
it (nor even close). And I've seen some reports on LISP being used for CG,
mostly in procedural techniques. Could you please point out where have you
seen other uses of functional languages on computer graphics ? Thanks.

>
> --
> Eijiro Sumii (http://www.yl.is.s.u-tokyo.ac.jp/~sumii/)
> Research Associate, Department of Computer Science, University of Tokyo

---
[]s, Andrei de A. Formiga




-------------------
To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr
Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/
Beginner's list: http://groups.yahoo.com/group/ocaml_beginners