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Date: -- (:)
From: John Max Skaller <skaller@o...>
Subject: Re: [Caml-list] Re: productivity improvement
Oleg wrote:

>Looking at Halo [1] credits, one can see that it was developed by about 10 
>programmers (there were also testers and artists involved). A single O'Caml 
>programmer capable of developing such a game alone should certainly stand to 
>make tons of money. Then why don't we see much software written in O'Caml?
>
>I'm not buying the argument that "O'Caml isn't used in the industry because 
>investors and project managers are stupid". 
>
Two major reasons.

    (1) licence uncertainty
    (2) lack of programmers

Issue (2) will go away with time as use snowballs,
it would help if Universities started teaching Ocaml instead
of stupid OO languages like Java, or at least as well as.

Lack of bindings to C libraries is also an obstacle, but I'd roll that
up into issue (2).

It would be really useful if all the run time parts of Ocaml were given
a simple no bull licence such as 'free for any use' so it was quite clear
that generated code was OWNED by the entity that owned
the inputs.

-- 
John Max Skaller, mailto:skaller@ozemail.com.au
snail:10/1 Toxteth Rd, Glebe, NSW 2037, Australia.
voice:61-2-9660-0850




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