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[Caml-list] OCaml on Windows please advise
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Date: -- (:)
From: Sven Luther <luther@d...>
Subject: Re: [Caml-list] OCaml on Windows please advise
On Fri, Nov 08, 2002 at 09:20:49PM +0100, jeanmarc.eber@lexifi.com wrote:
> Quoting Sven Luther <luther@dpt-info.u-strasbg.fr>: 
>  
> > >  
> > > I wrote the Osiris library, a native Win32 GUI 100% OCaml which is 
> > built on 
> > > top of the OCaml Win32 API . This enable you to easily create and 
> > manipulate 
> > > GUI components ( as easy as Borland VCL but still incomplete ). Then I 
> > wrote 
> > > and XML toplevel so that you can write your interface in xml ( this 
> > took me 
> > > only two days, and the result is far more readable that any C 
> > equivalent 
> > > would have been ). This done, I created a tool called "Dragoon3" which 
> > was 
> > > designed to be a multi user resources sharing platform for the 3D game 
> > my 
> > > company was planning : Virtual file system, duplicate data stored in 
> > DB, 
> > > check in & out, and plugins enable.... all in Ocaml. Then I finally 
> > wrote 
> > > the 3D Engine for the game ( DirectX based ) and interfaced it with 
> > OCaml so 
> > > I could instanciate and manipulate 3D objects with it. 
> > >  
> > > The results have been very good :  2x speedup in development process, 
> > > shorter code : easier to maintain, and great perfs. 
> >  
> > But windows only :((( 
> >  
> > Friendly, 
> >  
> > Sven Luther 
>  
> What's the problem about that ? Why :(((( ? 
> Isn't it fine that ocaml is used *natively* on the win32 platform also ? 

Yes, but that would mean that the apps developped for it will only be
usable for on windows only, which let many people out in the cold. In
particular, i would love to play a ocaml based games, not that i have
time for it but still, but since i don't have windows, ...

Also, i remember when i was some time back at the AFIG conference, there
where the people making the outcast games explaining how they did their
software rendering and all, and i asked them about a linux port, since
they software was not using any hardware acceleration, in these pre-DRI
times it would have been a good candidate for a linux port. They
esquived my question, and look where they are now ? Maybe the publicity
coup they would have made with releasing a linux games would have saved
them.

Friendly,

Sven Luther
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