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[Caml-list] 32 bit floats, SSE instructions
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Date: -- (:)
From: Brandon J. Van Every <vanevery@i...>
Subject: RE: [Caml-list] 32 bit floats, SSE instructions
Jon Harrop
Brandon J. Van Every wrote:
> > ... What a
> > 3D graphics guy often really wants, is the ability to
> > inline a bunch of
> > function "pipeline" stages into one fairly complicated
> > function.  The
> > transitions between pipeline stages should all be optimized
> > together.
> Can you give an example of this?

I'm feeling mentally challenged on specifics rigth now.  Generally
speaking, 3D graphics problems are pipelines with N stages you might
turn on or off.  This creates 2^N path possibilities.  Often you'd like
to coalesce the operations at the various stages.

Brandon Van Every           Seattle, WA

"The pioneer is the one with the arrows in his back."
                          - anonymous entrepreneur

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