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[Caml-list] 32 bit floats, SSE instructions
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Date: 2004-06-09 (03:19)
From: skaller <skaller@u...>
Subject: RE: [Caml-list] 32 bit floats, SSE instructions
On Wed, 2004-06-09 at 06:50, Brandon J. Van Every wrote:

> I'm feeling mentally challenged on specifics rigth now.  Generally
> speaking, 3D graphics problems are pipelines with N stages you might
> turn on or off.  This creates 2^N path possibilities.  Often you'd like
> to coalesce the operations at the various stages.

What you need here is a partial evaluator.
Getting one that *also* has 'real world' interfacing
AND supports very low level code is not going to be
so easy: macro processors are the best available tool
with all 3 properties that I know of :(

John Skaller,
voice: 061-2-9660-0850, 
snail: PO BOX 401 Glebe NSW 2037 Australia
Checkout the Felix programming language

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