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[Caml-list] 32 bit floats, SSE instructions
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Date: | 2004-06-09 (02:51) |
From: | Brian Hurt <bhurt@s...> |
Subject: | [Caml-list] RE: 3D Rendering pipeline |
Ignoring the flamefest for a bit, I actually have a question for people who do 3D rendering pipelines. Over in Extlib (plug: http://sourceforge.net/projects/ocaml-lib/) we have "enumerators"- basically Java or C++ STL Iterators. Except that we have lazy mapping and filters- basically, as each element is iterated, all the currently applicable maps and filters are applied to it. So my question is: would this be a better paradigm to experiment with a graphics pipeline in? What other tweaks or features might make it more usefull? -- "Usenet is like a herd of performing elephants with diarrhea -- massive, difficult to redirect, awe-inspiring, entertaining, and a source of mind-boggling amounts of excrement when you least expect it." - Gene Spafford Brian ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners