English version
Accueil     Ŕ propos     Téléchargement     Ressources     Contactez-nous    

Ce site est rarement mis ŕ jour. Pour les informations les plus récentes, rendez-vous sur le nouveau site OCaml ŕ l'adresse ocaml.org.

Browse thread
Cross-platform "Hello, World" graphical application in OCaml
[ Home ] [ Index: by date | by threads ]
[ Search: ]

[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
Date: 2005-02-23 (11:45)
From: Bardur Arantsson <list-caml-list@s...>
Subject: Re: [Caml-list] Cross-platform "Hello, World" graphical application in OCaml
On Wed, Feb 23, 2005 at 11:21:36AM +0000, Jon Harrop wrote:

> On Wednesday 23 February 2005 07:29, Bardur Arantsson wrote:
> > On Wed, Feb 23, 2005 at 12:05:01AM +0000, Jon Harrop wrote:
> > > I prefer the idea of implementing a single back-end: a decent vector
> > > graphics renderer which uses OpenGL. I can't think of any reason I'd
> > > ditch these for another back-end.

> > On Linux, only Radeon and NVidia cards have even half-way decent OpenGL
> > support -- and even then you need proprietary drivers for the most recent
> > ones. I probably don't need to tell you that rendering OpenGL to a
> > framebuffer via software on a general-purpose CPU (ie. software
> > rendering) is spectacularly slow. Certainly slow enough to make a GUI
> > completely unusable.

> That is totally untrue, of course. Software rendering of OpenGL is about as 
> fast as the current software rendering of GUIs.

Well, maybe I've just been unlucky, but all the OpenGL GUI stuff I've
tried has been unusable both because of (lack of) speed and other
usability issues. (Granted, this *was* a long time ago when CPUs weren't
as powerful as they are today, but still...)

> Would anyone be interested in a commercial OCaml IDE?

I'm not really sure caml-list is the proper place to do market

Bardur Arantsson

The glass is not half full, nor half empty. The glass is just too