Browse thread
How to do this properly with OCaml?
-
Thomas Fischbacher
- Christophe Dehlinger
- Berke Durak
- Michel Quercia
- Eric Cooper
-
Michael Alexander Hamburg
-
Xavier Leroy
- Berke Durak
- Michael Alexander Hamburg
- Thomas Fischbacher
- Alex Baretta
- skaller
- Thomas Fischbacher
-
Xavier Leroy
[
Home
]
[ Index:
by date
|
by threads
]
[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
| Date: | -- (:) |
| From: | David Thomas <david_hd@y...> |
| Subject: | Re: [Caml-list] Games |
I would probably recommend a B&W book, and some examples and pictures online. That way the pictures and examples cost you nothing to distribute, people can have a nice handy dead-tree copy, and other people can see the examples and go, "I want to learn how to do that..." and thus increase interest in the book. --- Jon Harrop <jon@ffconsultancy.com> wrote: > I think there is ample market for a games programming > OCaml book but it would be difficult to sell it at a > low enough price (again, I think it would really > benefit from being full color). So I'm now thinking > that it might be better suited to educational software > rather than a book. Not least because on-screen 3D > graphics would really help to explain things. When we > finish it, Presenta should be ideal for this... ____________________________________________________ Start your day with Yahoo! - make it your home page http://www.yahoo.com/r/hs