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How to do this properly with OCaml?
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Date: -- (:)
From: Richard Jones <rich@a...>
Subject: Re: [Caml-list] How to do this properly with OCaml?
On Tue, Jul 26, 2005 at 04:34:44AM +0300, Jere Sanisalo wrote:
> It's just that I know that I'm missing some crucial learning points about
> designing software in FP manner. And games *are* close to the HW, usually.
> Not always, but sometimes. And some gameplay tweaks are near the tweaks HW
> drivers do (perhaps because it's not researched enough, perhaps? this is the
> thing I want to know).

Have a look at http://merjis.com/developers/ocamlode in particular,
the tarball which contains a "game" (I use quotes because the game is
quite rubbish).  The game is implemented with a pure functional style.

Rich.

-- 
Richard Jones, CTO Merjis Ltd.
Merjis - web marketing and technology - http://merjis.com
Team Notepad - intranets and extranets for business - http://team-notepad.com