Browse thread
ANN: Chess III Arena 0.5
[
Home
]
[ Index:
by date
|
by threads
]
[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
[ Message by date: previous | next ] [ Message in thread: previous | next ] [ Thread: previous | next ]
| Date: | -- (:) |
| From: | Daniel_Bünzli <daniel.buenzli@e...> |
| Subject: | Re: [Caml-list] ANN: Chess III Arena 0.5 |
Le 5 juil. 07 à 14:52, Jon Harrop a écrit : > Can you quantify that: what implementations? how much slow down? The only thing I know is that this happen in apple's implementation, see these messages [1] from a programmer working on apple's opengl. I never tried to time since I strive for implementation independent optimizations and in that case texture objects are the only way to go. Best, Daniel [1] http://lists.apple.com/archives/mac-opengl/2004/Feb/msg00189.html http://lists.apple.com/archives/mac-opengl/2004/Feb/msg00191.html