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Text in OpenGL
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| Date: | -- (:) |
| From: | Jon Harrop <jon@f...> |
| Subject: | Re: [Caml-list] Text in OpenGL |
On Sunday 07 October 2007 05:00:56 Orlin Grigorov wrote: > I've been struggling with this one. I'm developing an application, and I'm > using the gtkgl.area, and drawing some OpenGL renderings with lablgl. > Please, any suggestions on the best way to display text? Anything > available already, especially some texture mapped text libraries that I can > use? > > Thank you in advance. Although this is my first post, I'm a very frequent > reader of this list! Our Smoke Vector Graphics library is a high-performance renderer of arbitrary 2D vector graphics with high-resolution real-time zooming and panning of vector scenes. In particular, it contains facilities for rendering the computer modern fonts. See the third demo in the distribution for an example: http://www.ffconsultancy.com/products/smoke_vector_graphics/ You can fill and stroke the font glyphs, of course. We also have mathematical typesetting code if you need it (and have a budget!). -- Dr Jon D Harrop, Flying Frog Consultancy Ltd. http://www.ffconsultancy.com/products/?e