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Text in OpenGL
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Date: 2007-10-07 (04:39)
From: Jon Harrop <jon@f...>
Subject: Re: [Caml-list] Text in OpenGL
On Sunday 07 October 2007 05:00:56 Orlin Grigorov wrote:
> I've been struggling with this one.  I'm developing an application, and I'm
> using the gtkgl.area, and drawing some OpenGL renderings with lablgl.
> Please, any suggestions on the best way to display text?   Anything
> available already, especially some texture mapped text libraries that I can
> use?
> Thank you in advance.  Although this is my first post, I'm a very frequent
> reader of this list!

Our Smoke Vector Graphics library is a high-performance renderer of arbitrary 
2D vector graphics with high-resolution real-time zooming and panning of 
vector scenes. In particular, it contains facilities for rendering the 
computer modern fonts. See the third demo in the distribution for an example:

You can fill and stroke the font glyphs, of course. We also have mathematical 
typesetting code if you need it (and have a budget!).

Dr Jon D Harrop, Flying Frog Consultancy Ltd.