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Text in OpenGL
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| Date: | -- (:) |
| From: | Vu Ngoc San <san.vu-ngoc@u...> |
| Subject: | Re: [Caml-list] Text in OpenGL |
Orlin Grigorov a écrit : > Thank you all for the suggestions. Yes, the Smoke Vector Graphics > library looks like is extremely professional and good job. Still, I > need something easy and small, and I thought more about the "image to > texture" suggestion, and I think I found something, which will > definitely work good for my purposes. I decide to give it a try by > going through latex, which will produce a dvi file, then use "convert" > to make it into a suitable format for importing into an OpenGL texture. > > What do you think? > I have done this too, it works quite well. Instead of convert I used the pgnalpha device of gs, which is very good for managing transparency. Then I loaded the image into GL using SDL, which, in your case, should probably be done differently. Good luck San