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Correct way of programming a CGI script
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Date: -- (:)
From: Jon Harrop <jon@f...>
Subject: Re: [Caml-list] Correct way of programming a CGI script
On Tuesday 09 October 2007 16:25:45 skaller wrote:
> It's not clear then you're using "strings".

It never was.

The concrete data structures used to represent strings in these languages are 
different. So you've just picked a concrete data structure with slow append 
and showed that its append is slower than a concrete data structure with slow 
random access and worse memory usage.

This is just swings and roundabouts.

You might like to compare the performance of setting a single char in a string 
in Python and OCaml...

> C++ strings provide all the operations of both String and Buffer
> and do not pay this cost. 

Can C++ escape a string using OCaml syntax?

-- 
Dr Jon D Harrop, Flying Frog Consultancy Ltd.
http://www.ffconsultancy.com/products/?e