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Objects, dynamic cast, Obj.magic abuse and dragons
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| Date: | -- (:) |
| From: | Berke Durak <berke.durak@e...> |
| Subject: | Re: [Caml-list] Objects, dynamic cast, Obj.magic abuse and dragons |
I have found a where, for each category C (such as place or person), you add a method
as_C : C
in physical that throws a Class_cast_exception, and override it with a method that returns
self in class C. However this means that the type C must appear in the definition of physical,
which means that either
(a) All categories C1, ..., Cn are defined in the same file in the same bunch
of mutually-recursive class definitions; a solution evidently not scalable.
(b) The physical class is parametrized by n paramters 'C1, 'C2, ... 'Cn, which
must be repeated everywhere.
The latter solution works for small n but the complexity of incremental maintenance is in O(n).
This means that if you define your n classes in n files, you'll have to edit n files to add
an (n+1)-th class.
This leads me back to an idea I was talking about with Yann Régis-Gianas a few months ago :
the ability to bundle type parameters as a named record and to access their components.
You could write, in a file
f.ml:
type ''bundle := ('place, 'person, 'c3, 'c4 ...)
then in physical.ml :
class [F.''bundle] physical =
object
method as_place : raise Class_cast_exception
method as_person : raise Class_cast_exception
method as_c3 : raise Class_cast_exception
end
and in place.ml
class [F.''bundle] place =
object(self : 'a)
constraint ''bundle.'place = 'a
method as_place = self
end
and so on... I don't know how much sense this makes with respect to separate compilation.
However, this would allow you to add a category by just editing two files.
--
Berke DURAK