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Unexpected restriction in "let rec" expressions
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| Date: | -- (:) |
| From: | Pal-Kristian Engstad <pal_engstad@n...> |
| Subject: | Re: [Caml-list] Unexpected restriction in "let rec" expressions |
Loup Vaillant wrote:
> loop :: ((a,c) -> (b,c)) -> a -> b
> loop f a = b
> where (b,c) = f (a,c)
>
Remember that values in Haskell are lazy, which simply means that they
are pointers to things that is either a pointer to a function to
evaluate it, or the cached value. (This works, since all Haskell values
are immutable.)
So, what we have here is a specification on how to calculate (b,c) from
(a, c), given a function f :: (a,c) -> (b, c), and a. In order to
evaluate b, we must evaluate the pair (b, c), i.e. evaluate the function
call. Here we're using the value c, which is undefined - except that we
have one constraint. The second result value is the same as c, and since
a value is always immutable, it means that the second result value must
be the *same value* as the second input value.
In other words, we're telling the compiler: Given a function f :: (a, c)
-> (b, c) and a value of type a, loop f a will give the result b by
evaluating (b, c') = f (a, c) where c' == c always.
An example function is:
g (a, c) = (c a, (*2))
Here' the constraint is telling us that c == (*2), and since we're
returning the first parameter, the result is [c a == (*2) a == a * 2].
Another:
g (a, c) = (a + c, 2)
Now, c == 2, thus loop g a == a + 2.
The other examples are of the same theme.
g (a, c) = (c, a : map (+a) c), means that c == a : map (+a) c, which
again is a recursive definition, and since everything is lazy this
works. The first element in the list is a, when the second element is
requested, map (+a) c is requested, but that means requesting c again
which equals a : map (+a) c, so we get map (+a) (a : map (+a) c), which
requires just the head of the cons-cell,which is a, so the result is
(+a) a : map (+a) (map (+a) c), which is (a + a) : (map (+a) $ map (+a) c)
Hope it helps,
PKE
--
Pål-Kristian Engstad (engstad@naughtydog.com),
Lead Graphics & Engine Programmer,
Naughty Dog, Inc., 1601 Cloverfield Blvd, 6000 North,
Santa Monica, CA 90404, USA. Ph.: (310) 633-9112.
"Most of us would do well to remember that there is a reason Carmack
is Carmack, and we are not Carmack.",
Jonathan Blow, 2/1/2006, GD Algo Mailing List