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Date: | 2010-03-21 (21:26) |
From: | Stas Miasnikou <stas.miasnikou@g...> |
Subject: | Re: [Caml-list] Building a game loop (sort of) |
On 3/21/10, C. Fr <newsgroups.fr@gmail.com> wrote: > I’m building a small fractal visualisation app in ocaml, but I encounter > many problems with the graphics package. > > First, plot (size_x / 2) (size_y / 2) doesn’t actually plot in the middle of > the screen… Any idea why? What are size_x and size_y, what you got, and what you are supposed to get? > Then, using the following code > > if key_pressed () then > begin > match read_key () with > | 'q' -> raise Exit > | 'o' -> scale := !scale *. 2. > | 'i' -> scale := !scale /. 2. > | 'l' -> mid_x := !mid_x + 100 > | 'r' -> mid_x := !mid_x - 100 > | 'u' -> mid_y := !mid_y + 100 > | 'd' -> mid_y := !mid_y - 100 > | _ -> () > end > done; > > in a while true loop behaves randomly, ignoring some key presses, and > repeating some… Is there something that I did wrong? Stas